3D Modeling for Virtual Reality

This three day hands-on course is an introduction to 3D modeling and virtual reality and will give the student foundational knowledge to build 3D models using SketchUp and Unity.

3 days - $1,895.00

Prerequisites:

No prerequisities are required, but knowledge of animation and computer coding is helpful.

Course Outline 

Overview
Distinguishing VR, AR, and MR Systems
VR Systems
3D Modeling and VR in the Geospatial Sciences
Applications of 3D Modeling
Important VR Concepts

3D Modeling and VR Workflows
Prerequisite: The Level of Detail
Workflows for 3D Model Construction
Manual Static 3D Modeling
Data-Driven Modeling
Procedural Modeling
3D and VR Application Building Workflows
Photogrammetry

Hands-On Modeling Using SketchUp
Start Modeling
Installing SketchUp
SketchUp: Essential Training
SketchUp Essential Concepts Summary
Optimization and Rendering
Create a Building
SketchUp and Sketchfab

Introduction to Procedural Modeling
The Concept of Procedural Modeling
Introduction to CityEngine and its CGA Shape Grammar
Introduction to Procedural Modeling for UP Campus

Introduction to Arc GIS Pro and 3D Modeling ArcGIS Pro
Create a Map of University Park Campus
Symbolize Layers and Edit Features
Explore Raster Data
Explore 3D Data
Display a Scene with More Realistic Details

3D Spatial Analysis
Flood Analysis
Sun Shadow Volume Analysis
Share Your Results on Google Earth

The Unity3D Game Engine
Downloading and Installing Unity
Unity Interface and Basic Unity Concepts
Getting More Familiar with the Editor
Walkthrough: Using Unity to Build a Stand-Alone Windows Application
3D Applications in Unity
Walkthrough: From SketchUp Model to Unity
Animations and State Change in Unity
Walkthrough: Creating a Camera Animation
Unity-based VR Applications for Mobile Devices
Walkthrough: Creating a 360° Movie for Google Cardboard