Nuke
Whether you’re just starting out as a digital artist or making the switch from Adobe After Effects, this four-day course will teach the participant the concepts of 2D and 3D Compositing in Nuke. Learn the art of integrating green screen footage with digital assets and kickstart your career in this exciting industry.
4 days - $2,100.00
Course taught by an expert Nuke Compositor.
Prerequisites:
Basic knowledge of a Mac or PC computer is required. Some knowledge of visual digital effects is also helpful.
Course Outline
The Nuke Interface
Navigating the interface
Building Node Graphs
Creating key frames
The Curve Editor
Transformations and Animation
Keyframe animation
Math expressions and linking
Creating animated elements
Correcting for lens distortion
Color and Rotoscoping
Nuke’s color management
Color correcting composites • Rotoscoping
Masking operations
Compositing CGI and Channels
Mastering Nuke’s channels system
Multi-pass CG compositing
Adding motion blur
Adding depth of field
Keying
Lumakeys
All four of Nuke’s chromakeyers
Proper use of Addmix and Keymix nodes
How to merge multiple keys
Tracking, Warping and Retiming
The Tracker node
How to do a match move
Spline warp and Grid warp
Retiming clips with optical flow
3D Basics
Navigating Nuke’s 3D workspace
Working with geometric primitives
Projecting texture maps
Rendering 3D scenes
3D Animation and Shaders
Animating 3D geometry
Deforming 3D geometry
Adding lights, shaders and materials to geometry
Normals relighting
Production Workflows
Adding a 3D background to a CG render
Camera projection
Rig removal
Set extension
Camera Tracking
How to do camera tracking
Converting point clouds to meshes
Compensating for lens distortion
Getting 3D information to the 2D composite
Planar Tracker and Particles
How to do planar tracking
How to use planar tracking results
Using Nuke’s 3D particle system
Creating your own particles
Advanced 3D Nodes
Deep compositing
Alembic geometry
Modeling 3D geometry from a 2D scene
Creating point clouds from CG renders